{"version":"1.0","provider_name":"CHM","provider_url":"https:\/\/computerhistory.org","author_name":"jdelacruz","author_url":"https:\/\/computerhistory.org\/blog\/author\/jdelacruz\/","title":"Gambling on Whirlwind: How the US Navy Spent $3 Million+ and Got a Computer Game","type":"rich","width":600,"height":338,"html":"<blockquote class=\"wp-embedded-content\" data-secret=\"FxW68aSmME\"><a href=\"https:\/\/computerhistory.org\/blog\/gambling-on-whirlwind-how-the-us-navy-spent-3-million-and-got-a-computer-game\/\">Gambling on Whirlwind: How the US Navy Spent $3 Million+ and Got a Computer Game<\/a><\/blockquote><iframe sandbox=\"allow-scripts\" security=\"restricted\" src=\"https:\/\/computerhistory.org\/blog\/gambling-on-whirlwind-how-the-us-navy-spent-3-million-and-got-a-computer-game\/embed\/#?secret=FxW68aSmME\" width=\"600\" height=\"338\" title=\"&#8220;Gambling on Whirlwind: How the US Navy Spent $3 Million+ and Got a Computer Game&#8221; &#8212; CHM\" data-secret=\"FxW68aSmME\" frameborder=\"0\" marginwidth=\"0\" marginheight=\"0\" scrolling=\"no\" class=\"wp-embedded-content\"><\/iframe><script type=\"text\/javascript\">\n\/* <![CDATA[ *\/\n\/*! This file is auto-generated *\/\n!function(d,l){\"use strict\";l.querySelector&&d.addEventListener&&\"undefined\"!=typeof URL&&(d.wp=d.wp||{},d.wp.receiveEmbedMessage||(d.wp.receiveEmbedMessage=function(e){var t=e.data;if((t||t.secret||t.message||t.value)&&!\/[^a-zA-Z0-9]\/.test(t.secret)){for(var s,r,n,a=l.querySelectorAll('iframe[data-secret=\"'+t.secret+'\"]'),o=l.querySelectorAll('blockquote[data-secret=\"'+t.secret+'\"]'),c=new RegExp(\"^https?:$\",\"i\"),i=0;i<o.length;i++)o[i].style.display=\"none\";for(i=0;i<a.length;i++)s=a[i],e.source===s.contentWindow&&(s.removeAttribute(\"style\"),\"height\"===t.message?(1e3<(r=parseInt(t.value,10))?r=1e3:~~r<200&&(r=200),s.height=r):\"link\"===t.message&&(r=new URL(s.getAttribute(\"src\")),n=new URL(t.value),c.test(n.protocol))&&n.host===r.host&&l.activeElement===s&&(d.top.location.href=t.value))}},d.addEventListener(\"message\",d.wp.receiveEmbedMessage,!1),l.addEventListener(\"DOMContentLoaded\",function(){for(var e,t,s=l.querySelectorAll(\"iframe.wp-embedded-content\"),r=0;r<s.length;r++)(t=(e=s[r]).getAttribute(\"data-secret\"))||(t=Math.random().toString(36).substring(2,12),e.src+=\"#?secret=\"+t,e.setAttribute(\"data-secret\",t)),e.contentWindow.postMessage({message:\"ready\",secret:t},\"*\")},!1)))}(window,document);\n\/* ]]> *\/\n<\/script>\n","thumbnail_url":"https:\/\/computerhistory.org\/wp-content\/uploads\/2019\/10\/WW-BJack-ScreenB.png","thumbnail_width":1538,"thumbnail_height":1079,"description":"The discovery of the Whirlwind\u2019s Blackjack contributes to the historical record of games being created and implemented on early electronic digital computers from the late 1940s and early 1950s. As part of a project to restore Whirlwind software, we\u2019ve recovered the game from original tapes in the CHM archive."}